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	<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?action=history&amp;feed=atom&amp;title=Worldgate</id>
	<title>Worldgate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?action=history&amp;feed=atom&amp;title=Worldgate"/>
	<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;action=history"/>
	<updated>2026-05-25T09:19:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5554&amp;oldid=prev</id>
		<title>EWImportBoss: 24 revisions imported</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5554&amp;oldid=prev"/>
		<updated>2021-01-30T09:45:15Z</updated>

		<summary type="html">&lt;p&gt;24 revisions imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:45, 30 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>EWImportBoss</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=1159&amp;oldid=prev</id>
		<title>EWImportBoss: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=1159&amp;oldid=prev"/>
		<updated>2021-01-30T09:21:27Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:21, 30 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>EWImportBoss</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=1158&amp;oldid=prev</id>
		<title>Import&gt;DianeDuane at 09:01, 21 February 2016</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=1158&amp;oldid=prev"/>
		<updated>2016-02-21T09:01:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:01, 21 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;thumb&lt;/del&gt;|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]&amp;lt;p&amp;gt;The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;frame&lt;/ins&gt;|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]&amp;lt;p&amp;gt;The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and size of regional population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and size of regional population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Import&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5553&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 13:41, 23 January 2010</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5553&amp;oldid=prev"/>
		<updated>2010-01-23T13:41:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:41, 23 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]&amp;lt;p&amp;gt;Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]&amp;lt;p&amp;gt;Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have at least one worldgate locked down in or near a major rail or air transport hub.  These [[Worldgating &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;facilities &lt;/del&gt;| worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]].&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have at least one worldgate locked down in or near a major rail or air transport hub.  These [[Worldgating &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;facility &lt;/ins&gt;| worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]].&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5552&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 13:37, 23 January 2010</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5552&amp;oldid=prev"/>
		<updated>2010-01-23T13:37:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:37, 23 January 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]&amp;lt;p&amp;gt;The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]&amp;lt;p&amp;gt;The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and percentage &lt;/del&gt;of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;size &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;regional &lt;/ins&gt;population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]&amp;lt;p&amp;gt;Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]&amp;lt;p&amp;gt;Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5551&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 14:19, 15 September 2009</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5551&amp;oldid=prev"/>
		<updated>2009-09-15T14:19:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:19, 15 September 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/del&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/ins&gt;The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/del&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/ins&gt;Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have at least one worldgate locked down in or near a major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]].&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;p&amp;gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have at least one worldgate locked down in or near a major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]].&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5550&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 14:16, 15 September 2009</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5550&amp;oldid=prev"/>
		<updated>2009-09-15T14:16:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:16, 15 September 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/ins&gt;A means of fast access to other physical locations within a universe by means of a breach in the structure of spacetime. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/ins&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p&amp;gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p&amp;gt;[[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The population pressure required &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;produce &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and percentage of population expressed &lt;/del&gt;as a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;function of planetary population&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; (&lt;/del&gt;There are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other variables of much lesser importance &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the equation which&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for simplicity's sake&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will not &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;discussed here.)  The relationship between these variables is expressed &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;threshold constant&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;throat&amp;quot;]]Once the threshold constant has been reached&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worldgate complexes | worldgate complex&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, ''q.v&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;Single or multiple, such gates seem &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;natural affinity for places where other nodes &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nexi of mass transport can be found&lt;/ins&gt;, and as a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them&lt;/ins&gt;. There are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very few major world population centers that do not have at least one worldgate locked down &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or near a major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while effective&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suffer somewhat from having to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kept under wraps &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sevarfrith&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;culture like Earth&lt;/ins&gt;'s, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; cannot be compared (except &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;functionality) to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great offworld facilities like &lt;/ins&gt;the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crossings&lt;/ins&gt;]].&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Single or multiple, such gates seem &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;natural affinity for places where other nodes or nexi of mass transport can be found&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and as a result wizards have either anchored locally occurring &lt;/del&gt;worldgates &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in in such places&lt;/del&gt;, or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;encouraged them to migrate into them&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are very few major world population centers &lt;/del&gt;that do &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;not have at least one &lt;/del&gt;worldgate &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;locked down &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or near &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]]&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while effective, suffer somewhat from having &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be kept under wraps in &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[sevarfrith]] culture like Earth's&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; cannot be compared (except &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;functionality) &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the great offworld facilities like the [[Crossings]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;Wizards who need to transit from their local area &lt;/ins&gt;to a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very distant one on business -- as they often must -- will not hesitate to produce their own personal&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;short-duration &lt;/ins&gt;worldgates, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sometimes referred to as [[transit circle | transit circles]] &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by other similar names&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;But there's a general feeling &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to &lt;/ins&gt;do &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed &lt;/ins&gt;worldgate&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and then use that for the longer transit, &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the same way someone might walk to &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;bus stop&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then take the bus &lt;/ins&gt;to a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;train station&lt;/ins&gt;, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the train to some more distant destination, &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;order &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;save energy and still get where he or she is going&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Wizards who need to transit from their local area to &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very distant one on business -- as they often must -- will not hesitate to produce their own &lt;/del&gt;personal, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;short-duration worldgates&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sometimes referred to as &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;transit circle &lt;/del&gt;| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;transit circles&lt;/del&gt;]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or by other similar names&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;But there&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;Both types of gating are so frequently used in the YW novels that listing them all would take quite &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while. Probably most notable among &lt;/ins&gt;personal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;worldgatings in the books&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;however&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Callahan, Dairine &lt;/ins&gt;| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dairine's]] high-power flight across the physical universe in [[HW&lt;/ins&gt;]]. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; ([[SYWTBAW]] '&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;et al&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'')&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both types of gating are so frequently used in the YW novels that listing them all would take quite a while. Probably most notable among personal worldgatings in the books, however, is [[Callahan, Dairine | Dairine's]] high-power flight across the physical universe in [[HW]].  ([[SYWTBAW]] ''et al.'')&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;p&amp;gt;&lt;/ins&gt;(See also:  [[Worldgate complexes]], [[Lexington Avenue Local Worldgate]], [[Primary worldgate management team (Manhattan)]], [[Rockefeller Center worldgate]], [[Eversion]], [[Patency]], etc etc.)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(See also:  [[Worldgate complexes]], [[Lexington Avenue Local Worldgate]], [[Primary worldgate management team (Manhattan)]], [[Rockefeller Center worldgate]], [[Eversion]], [[Patency]], etc etc.)&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5549&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 12:52, 4 September 2008</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5549&amp;oldid=prev"/>
		<updated>2008-09-04T12:52:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:52, 4 September 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|400px|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5548&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 12:50, 4 September 2008</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5548&amp;oldid=prev"/>
		<updated>2008-09-04T12:50:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:50, 4 September 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A means of fast access to other physical locations within a universe. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A means of fast access to other physical locations within a universe &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by means of a breach in the structure of spacetime&lt;/ins&gt;. Worldgates can be naturally occurring or artificial.  In the second case, the simplest way to produce them is always via wizardry.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;350px&lt;/del&gt;|The short-haul gate located near New York's 47th-50th Street / &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Image:RockefellerGate.jpg|left|thumb|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;400px&lt;/ins&gt;|The short-haul gate located near New York's 47th-50th Street / Rockefeller Center subway station lapses out of patency after a wizard's transit to center city Dublin]]The places where worldgates occur naturally are almost always those of unusually high population concentration.  This is because the minds of living beings have an effect on the structure of the physical universe around them. The constant pressure and desire of their minds for things they want and don't have tends to &amp;quot;fray&amp;quot; universal and sub-universal structure in the area.  The more beings that are packed together in one space, the more tightly they are packed, and the longer the packing is sustained, the more likely that the local structure of spacetime will fray sufficiently to tear open -- either temporarily or permanently -- and allow access to other realities.  Odd disappearances of objects, or (more usually) of people, are normally the first evidence that gating is starting to happen in a given area. (This is of course something of an oversimplification of the actual physics and paraphysics, in which the population increase allows for both hyperstring &amp;quot;tonal frequency&amp;quot; shifts and the aggregation of higher-than-threshold amounts of exotic matter, sufficient to overcome the principle known locally as Hawking's [http://en.wikipedia.org/wiki/Chronology_Protection_Conjecture chronology protection conjecture] and its associated limitations on the manipulation of spacetime and &amp;quot;time-like curvatures&amp;quot;.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The population pressure required &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;produce &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] &lt;/del&gt;or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and percentage of population expressed &lt;/del&gt;as a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;function of planetary population&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; (&lt;/del&gt;There are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;other variables of much lesser importance &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the equation which&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for simplicity's sake&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will not &lt;/del&gt;be &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;discussed here.)  The relationship between these variables is expressed &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;threshold constant&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;throat&amp;quot;]]Once the threshold constant has been reached&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain &lt;/del&gt;in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;worldgate complexes | worldgate complex&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, ''q.v&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'' &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Single or multiple, such gates seem &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;have &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;natural affinity for places where other nodes &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nexi of mass transport can be found&lt;/ins&gt;, and as a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them&lt;/ins&gt;. There are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;very few major world population centers that do not have at least one worldgate locked down &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or near a major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;while effective&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;suffer somewhat from having to &lt;/ins&gt;be &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kept under wraps &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sevarfrith&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;culture like Earth&lt;/ins&gt;'s, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; cannot be compared (except &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;functionality) to &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;great offworld facilities like &lt;/ins&gt;the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Crossings&lt;/ins&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have at least one worldgate locked down in or near a major rail or air transport hub.  These [[Worldgating facilities | worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]]. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.  &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both types of gating are so frequently used in the YW novels that listing them all would take quite a while. Probably most notable among personal worldgatings in the books, however, is [[Callahan, Dairine | Dairine's]] high-power flight across the physical universe in [[HW]].  ([[SYWTBAW]] ''et al.'')&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Both types of gating are so frequently used in the YW novels that listing them all would take quite a while. Probably most notable among personal worldgatings in the books, however, is [[Callahan, Dairine | Dairine's]] high-power flight across the physical universe in [[HW]].  ([[SYWTBAW]] ''et al.'')&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
	<entry>
		<id>http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5547&amp;oldid=prev</id>
		<title>newimport&gt;DianeDuane at 12:53, 4 May 2008</title>
		<link rel="alternate" type="text/html" href="http://errantryconcordance.com/mediawiki-1.35.1/index.php?title=Worldgate&amp;diff=5547&amp;oldid=prev"/>
		<updated>2008-05-04T12:53:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:53, 4 May 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The population pressure required to produce a permanently resident worldgate is normally expressed by an equation known as the [[demobaric formula]] or [[gating pressure formula]], primarily involving two interacting varables:  population concentration per square meter, and and percentage of population expressed as a function of planetary population.  (There are other variables of much lesser importance in the equation which, for simplicity's sake, will not be discussed here.)  The relationship between these variables is expressed in the [[threshold constant]]. Each planet has its own version of the formula and the constant:  the relationship between them changes over time as the population of any given planet shifts.  [[Image:Worldgate_with_string_structure.jpg|thumb|200px|2-D schematic of the structure of a patent worldgate, showing some hyperstring relationships and the gate's &amp;quot;throat&amp;quot;]]Once the threshold constant has been reached, and the resultant worldgate has persisted for an amount of time determined by an entirely different set of variables, it will normally remain in the general area for (at least) many decades unless accidentally deranged by local physical forces, or purposely extinguished by a wizard with the necessary expertise. However, a worldgate which has persisted and remained stable for long enough will often spontaneously &amp;quot;spawn&amp;quot; and produce more gates, normally referred to as a [[worldgate complexes | worldgate complex]], ''q.v.''  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a &lt;/del&gt;worldgate locked down in or near a major rail or air transport hub.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Single or multiple, such gates seem to have a natural affinity for places where other nodes or nexi of mass transport can be found, and as a result wizards have either anchored locally occurring worldgates in in such places, or encouraged them to migrate into them. There are very few major world population centers that do not have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at least one &lt;/ins&gt;worldgate locked down in or near a major rail or air transport hub&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.  These [[Worldgating facilities | worldgating facilities]], while effective, suffer somewhat from having to be kept under wraps in a [[sevarfrith]] culture like Earth's, and  cannot be compared (except in functionality) to the great offworld facilities like the [[Crossings]]&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.  &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wizards who need to transit from their local area to a very distant one on business -- as they often must -- will not hesitate to produce their own personal, short-duration worldgates, sometimes referred to as [[transit circle | transit circles]] or by other similar names. But there's a general feeling that such energy use is irresponsible and undesirable except in emergencies. Most wizards therefore prefer to do small &amp;quot;short jump&amp;quot; personal gatings to the nearest appropriate fixed worldgate, and then use that for the longer transit, in the same way someone might walk to a bus stop, then take the bus to a train station, and the train to some more distant destination, in order to save energy and still get where he or she is going.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>newimport&gt;DianeDuane</name></author>
	</entry>
</feed>