Difference between revisions of "Spell"
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− | [[Spell locus]] | + | <li>[[Spell locus]] |
− | [[Spell circle]] | + | <li>[[Spell circle]] |
− | [[Spells, basic organization and structure]] | + | and |
− | [[Spells, power management of]] | + | |
− | [[Spells, psychotropic]] | + | <li>[[Spells, basic organization and structure]] |
− | [[Spells, stasis]] | + | <li>[[Spells, power management of]] |
+ | <li>[[Spells, psychotropic]] | ||
+ | <li>[[Spells, stasis]] | ||
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Revision as of 09:31, 16 May 2006
A wizardry constructed to produce a specific result. A spell may be diagrammed out and, when completed, read (the most common method): or it can be composed in the mind and then either spoken aloud or silently, in the mind (usually with considerably more effort required). Working a spell always requires the use of the wizardly Speech to a greater or lesser extent, depending on the formality and complexity of the spell.
Considered less concretely, every spell is a request to the Universe or one of its components to behave in a particular way. Ideally, a certain amount of persuasion is involved: best results are not achieved by ordering the Universe around. The effective wizard considers the fabric of physical existence to be a partner in any given wizardry, rather than an object or obstacle.
The equation, though, is rarely one-sided, and never without a price....
See also the associated topics: